// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

#include "CoreMinimal.h"
#include "SoulKnight/Public/SoulGameplay/SoulKnightPaperCharacter.h"
#include "SKEnemyPaperCharacter.generated.h"

/**
 * 
 */
UCLASS()
class SOULKNIGHT_API ASKEnemyPaperCharacter : public ASoulKnightPaperCharacter
{
	GENERATED_BODY()
	
};
